The root of my frustration most likely comes the large amount of games nowadays that feature comprehensive maps or are criticised if they don't have them, a sentiment I can understand. There are so many games to choose from nowadays that if it's between two similar story games with varying ease of navigation levels, it's logical to pick what's going to get to the story and gameplay paid for rather than just running in a circle. And with open worlds becoming more and more common, it's rare for a quest not to include a map point to run to because that circle running is a quick way to lose the gamer retention an open world provides.
Are there any troubles that you have when playing older games? Can you live your JRPG life without a map marker?
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