Tokyo Game Show this year was pretty good. Even if there wasn't an announcement that particularly blew my mind, there were enough trailers of games I was already keen for to keep my hype going hopefully until the end of the year. TGS 2017 for me is mainly just a reminder that the next 12 months are already looking fantastic, with interesting new IPs coming out, great remasters and spinoffs, and some of my favourite series getting new additions. With plenty of hope that it's given me hype that will last, these are my favourite announcements and trailers from TGS 2017.
Friday, 29 September 2017
Monday, 25 September 2017
PS4, I’ve really come to appreciate how far graphics have come and just how beautiful some games can look. Even the simplest games are expected to look polished and pretty, and I really enjoy games that go the extra mile to make their menus, text dialogues and cutscenes all look like cohesive, good-looking experiences. Most JRPGs incorporate nice art is some way, with the expectation of nice anime visuals and character art often being a minimum for these kinds of games. The games I’m talking about today take this to the next level, whether it be with their art style, cohesiveness or beauty that make them just as fun to look at as they are to play.
Friday, 22 September 2017
A few months ago, I played a Japanese smartphone game called To Whom The Alchemist Exists and was pleasantly surprised by its quality. I had to play its opening chapter to get into the Final Fantasy XV collaboration I’d downloaded it for and found myself absorbed by its voice-acted story, music and combat that seemed too good for a smartphone game. Because I liked it so much, you can imagine my delight when it was announced last week that a localised version called the Alchemist Code will be coming to smartphones in English sometime soon. With this in mind, these are some things I'm looking forward to playing with in the Alchemist Code and why I think it's a mobile experience worth looking out for.
Friday, 15 September 2017
Friday, 8 September 2017
With no releases I was planning to pick up in August, it was a good time to catch up on JRPGs I’d put aside to play newer releases, at least for the most part, as I only ended up with a bit of gaming time as I tried to get ahead on other things, like posts and recordings for videos. I did finally get back to both games I’ve been playing since January, Persona 2 and Kingdom Hearts, to try get them finished by the end of the year and I also dabbled in a few mobile and console expansions that piked my interest. And of course, I couldn’t help getting back into my favourite JRPG of this year *cough* Persona 5 *cough* so far. Although it was a relaxed August, I did manage to play a few things, so here are all the JRPGs I played in August.
Friday, 1 September 2017
Final Fantasy XV on PS4. I love it enough to have played it for almost 200 hours. I’ve watched Kingsglaive and the Brotherhood anime, played A King’s Tale, a little bit of King’s Knight and having also played the Episode Gladiolus and Prompto DLC, I’m eagerly waiting for the Episode DLC based around my favourite XV character Ignis. When they first announced the Final Fantasy XV Universe, I was ecstatic. I was in the group who loved the characters and the story of XV and was excited to get more background into some of the main group. That was until the universe kept expanding.