Gameplay Systems and Mechanics
Another big reason I love JRPG mechanics are the variety of them. I can go from playing an active battle system in Final Fantasy XII to a turn-based one in Final Fantasy X. I can play tactical battle systems like the one in Fire Emblem or an action ones like in Kingdom Hearts. There are a bunch of genres blended together in JRPGs and while there are definitely some common elements, the combination of these makes each game feel unique. Blending in different genres such as the visual novel aspect of Lost Dimension, the social sim part of Persona 4 Golden or the roguelike dungeon crawling in Sorcery Saga, it’s this kind of variety that makes playing JRPGs fresh and exciting to me.
CollectiblesFinal Fantasy X HD (that I'm really neglecting by the way), the hardest part so far has been trying to get the Ultimate Weapons, especially with tasks including dodging 100 lightning bolts and playing way too much Blitzball to wait for a rare item to pop. It might sound tedious, but knowing my characters will have the best weapons in the game and I will have gotten some extremely rare items through my own hard work and dedication is enough to keep me pushing forward in the hunt. This is what makes me what to replay so many JRPGs - I want to unlock all of the Dive scenes in Ar nosurge or try to get all the Digimon in Digimon Story Cyber Sleuth one day, along with all the other various JRPG challenges that stick in the back of my mind. Whether you're a collector or a completionist at heart, JRPGs are an incredibly fun way to indulge in these tendencies.
When choosing a JRPG to play, I'm usually first attracted by the story premise more than gameplay. While gameplay is no doubt important in a video game, the stories of JRPGs are usually one-of-a-kind. I think there’s no other genre of games where I can say I’ve played stories about medieval fantasy, high school students fighting monsters inside someone's heart, a great curry God, being a CPU or making star children in order to stop the spread of monsters. I’ve also had plenty of emotional moments with JRPGs where I’ve laughed or cried, since many JRPGs aren’t afraid to explore really heavy subjects all while mixing in humourous quirks such as talking bears, sometimes crude humour or awkwardness. When a JRPG story gets it right, playing for hundreds of hours flies and I leave the experience feeling like I learned or experienced something new.
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Why do you play JRPGs? What was the first game that made you love the genre?
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