Revere is centred around the main protagonist Troy, a Lumerian soldier who is coming to terms with the fact the Empire he works for isn’t what he thought it was and follows his journey to break away from them and do what's right. He wakes up in one of the villages he was sent to purge, being looked after by a human-like rabbit creature, known as a soul beast, named Farrah and a seemingly cold villager and archer named Roland. The serious themes of war and beasts being accepted into human society has humour and banter sprinkled throughout, which nicely breaks up the heavy tone of Revere’s story. However, these interesting themes and funny quips are sometimes let down by unusual grammar and switches from extremely casual speech to overly polite fantasy language that distracted me from feeling fully immersed in Revere’s story. I found myself pausing on some lines just because they seemed slightly off and while it didn't necessarily ruin the experience, it was a little distracting.
The battle system also doesn't have much explanation, although for the most part it doesn't need it since it will be very familiar to most JRPG players. No skills are available to use in the demo, so it's a case of mostly hitting the Attack button and watching common RPG enemies such as Treants and Wolves fall. What adds a new layer to the turn-based is the Overclock system, a system that allows you to execute multiple attacks in one turn by delaying your next one. The Overclock mechanic allows you to take out all enemies in one turn, a powerful attack that seems a bit much on the weak enemies displayed in the demo but could be useful in tough boss battles in the final game. I haven't encountered a system like this before so I found it quite interesting and it'll be fun to see what it's really capable of in the full game.
The main character is part Celestial being according to Revere’s descriptions, which is revealed after an emotional lead up to a boss battle. I found this final boss battle a tad confusing; one minute I was hitting the Attack button hoping for the best, the next the cool-looking Celestial being appears and I'm expected to understand I need to switch to clicking the enemy as fast as possible. Revere’s ‘Read Me’ file included in the download does explain this, but I definitely feel like it would be more immersive as an instruction within the actual game. In saying that, the more active mechanic is a nice way to break up the turn-based system and adds a much needed other layer to battles.
While I didn't have the most seamless time with Revere's demo, the premise and the final story moments reminded me that it has a world I'd like to know more about. The story of the Lumerians and Soul Beasts is given a good foundation in the demo and even with some unusual grammar, the story moments in the demo show the potentially emotional journey that the story could go on. A Story of the End: Revere has a good amount of potential that is suppressed by some language errors and a lack of user-friendliness but I hope that Revere spends more time making sure the quality is on par with other JRPGs. It has the potential to be a complex story in a visually pleasing world with an interesting dynamic and I hope that shines through even more in the final product.
You can try A Story of the End: Revere's demo for free on Steam, for download at Itch.io or Game Jolt.
The full version is scheduled for release in Fall 2017.
Post upload note!: I downloaded Revere from Itch.io about two weeks ago to check it out and play it for this post. Since that time, the game has been updated on Steam with some extra tutorials and some of the English errors I mentioned have been fixed. I encourage anyone who's going to download Revere to play the current version to get the best experience possible!
The full version is scheduled for release in Fall 2017.
Post upload note!: I downloaded Revere from Itch.io about two weeks ago to check it out and play it for this post. Since that time, the game has been updated on Steam with some extra tutorials and some of the English errors I mentioned have been fixed. I encourage anyone who's going to download Revere to play the current version to get the best experience possible!
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Will you try Revere? And if you already have, what did you think of it?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on Facebook or Instagram and let's talk!
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Notes: In the interest of transparency, information about this game was sent to me for consideration, but I can promise this post is 100% honest and written without bias.
Also, digital games are regularly updated and changed. My opinions about this game are based on the condition of the game at the time I received it and may not cover any future important changes to it.
Make sure to follow the blog here, follow @JRPGJungle on Twitter and Instagram, like JRPG Jungle on Facebook and Subscribe to the mailing list for updates on content and random musings on JRPG news and games. You're awesome! <3
Notes: In the interest of transparency, information about this game was sent to me for consideration, but I can promise this post is 100% honest and written without bias.
Also, digital games are regularly updated and changed. My opinions about this game are based on the condition of the game at the time I received it and may not cover any future important changes to it.
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