Usually Final Fantasy has a very direct path to a goal, with a world that aims to take you from A to B in a fairly direct fashion. Yes there are side quests, but in recent Final Fantasy games they generally don’t stray far from pushing you towards the main goal, at least until the main story is completed. Final Fantasy XV differs from this in that it gives the ability to stray pretty much immediately and best of all, run far and wide without much stopping you. Although I didn't mind recent Final Fantasy games such as Final Fantasy XIII, I really loved this freedom. Some Final Fantasy fans may remember being annoyed by how linear XIII was and then watching Square Enix try prove in Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII that they’re not. Final Fantasy XV is open from the get-go and a world with the breadth of Eos is perfect to run around in while having the option to go back to the main story anytime.
World of Final Fantasy and their story-driven nature, but having a more open JRPG is exciting too considering the amount of things JRPGs like to give players to do. It’s this big open world that encouraged me to jump into a quest every time I was told I wouldn’t be able to come back to a town for a bit, just to see what might've been out there. I look forward to the next random dungeon, picture spot or Tonberry I unexpectedly stumble upon in Eos and being engaged by the characters and the vast world they're in.
You can pick up Final Fantasy XV for Playstation 4 and Xbox One at Play-Asia.com
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What do you think of Final Fantasy XV's world? Do you prefer open or more linear JRPGs?
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