Showing posts with label ffxvupdate. Show all posts
Showing posts with label ffxvupdate. Show all posts

Wednesday, 1 March 2017

How To Accept Timed-Quests in Final Fantasy XV

I love the idea of Final Fantasy XV’s timed quests, so naturally I wanted to do the first one as soon as possible. Maybe it's just me, but I was a little surprised when I saw that there was no actual way to accept the quest from the menu and I was left with a slight ‘What now?’ feeling. Turns out the timed quests aren't accepted through the menu, rather by going to them yourself. Considering I wasted 20 minutes of time trying to find the exact point where the quest would start, here is a small guide on how to activate these quests for those who had the same problem.
1. Open the menu and look at the Timed Quests menu
Pretty simple. Make sure you go to the Timed Quests menu, as they don't show up in regular Quests.

2. Find and mark the Timed Quest’s location yourself on the map
It's slightly annoying that there isn't the option to do this automatically, but I digress. When looking in the timed-quests menu, you'll see a blown up version of the map. The area you want to go to is shaded on the map. In this case, our quest is luckily near a landmark (Causcherry Plains in this case), so find that on the map, mark it and get ready to drive there.

3. Go there and confirm your location
Again, pretty simple. You can drive there by using your map point or find a parking spot nearby. Get there however you see fit (You can also listen to the new NieR tracks on the music player while you're at it)!

Once you're there, confirm your spot by comparing the timed-quest map to where you are on the map. Unfortunately you can’t see where you currently are on the timed-quest map, so you will need to jump in and out of there and the actual map to check. For the current Cactuar quest, I was a little off the middle of the big round thing my first time and and the quest wouldn't pop, so get it as perfect as you can.

4. Run into the area in front of you/nearby and the quest should become accepted
Simple in theory, but results may vary depending on how correct you got your map point (as I said, it took me a couple of times). This will vary quest by quest, but with the cactuar quest it meant running into the right part of the forest.

Side note: During a second attempt to do the cactaur quest, an enemy came to attack me while the quest was being accepted and it aborted itself. After I went back to the Regalia and back to the spot, it popped up properly, so you don't need to be too worried if this happens to you.
5. Complete the quest and enjoy!

After stumbling to find the quest, thankfully it was a lot of fun and I plan to do it a few more times to get my characters over level 99 because the current quest gives a sweet amount of experience. I hope Square Enix adds more of these quests soon - so far it looks like the next one is in March. I also would welcome a UI tweak to make starting them a little easier, but for now I'm just happy they're in the game and I have more reasons to play Final Fantasy XV. Happy questing!

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What do you think of Final Fantasy XV's new timed-quests? What level are your characters at?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on FacebookYoutube or Instagram and let's talk!

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Monday, 27 February 2017

A Look at Final Fantasy XV's Latest 1.05 Update and Booster Pack+ (Mini-Review)

Final Fantasy XV is a gift that keeps on giving and is really doing its best to keep everyone playing, whether it's those who purchased it or those who bought the Season Pass holders like myself. This is a smart move considering the time between each of the upcoming character Episode DLCs and is a good way to stop the open world becoming stale and keep those still totally addicted like myself from becoming less addicted or worse, not playing at all. Normally I wouldn't write anything about an update to a game, but the 1.05 update added some really significant updates, such as timed quests and a higher level cap. On top of that, Season Pass holders also got the Booster Pack+ a day after the update so as a happy Final Fantasy XV fan, I wanted to give my thoughts on each new feature added to the game because some of them are pretty cool.
(Feel free to watch the video version!)
Update 1.05

The new update to Final Fantasy XV adds some significant features and is available freely to anyone who owns the game. An exciting thing for those who own a PS4 Pro is probably the new Lite Mode that has a maximum of 60FPS and probably looks absolutely stunning. I don't own a PS4 Pro so I can't comment on this much, but it gives me a reason to be a little more jealous of everyone who does.
Also something I can't comment on much is the raised level cap as my characters are only just at level 80 as I write this (note: as I edit this, I've hit level 100 woo!), but I'm pretty excited for this. Usually levels are capped at level 99 in Final Fantasy games, but Final Fantasy XV players can enjoy getting up to level 120, which is a really cool change. I recently maxed out my character's skills and have missed having a goal to work towards, so it's nice to know I can enjoy seeing my EXP go up for awhile. Also I'm keen to have some totally OP characters for when I go verse a certain boss for a certain gold trophy and an curious to see if it will affect my enjoyment of XV. I do wonder if level cap increases will be a trend with future Final Fantasy XV updates, but even if it's a one-off, it's pretty damn cool.
The thing that had me most keen for the 1.05 update is the addition of Timed Quests. I've written about how I'm totally addicted to running around in Final Fantasy XV's world and Timed Quests are a great way to keep this interesting. The first one is pretty rewarding, with the current fun and challenging cactaur quest giving 10,000 EXP, 333 AP and 150,000 Gil upon first completion, plus cactaurs being 1000 EXP each anyway add up to a fantastic way to reach that new Level 120. This update is guaranteed to keep me checking back for those awesome rewards and I can't wait for more quests and hunts.
The last few updates are minor updates, but nonetheless help enrich the player experience in Final Fantasy XV. In case you were getting sick of hearing the Chocobo theme (is that possible?) while riding Chocobos, you can finally listen to the Audio Player while riding and if you wanted to listen to two tracks from NieR’s gorgeous soundtrack, you can do that now too. Prompto can also store 50 more photos (200 in total), which is nice since I haven't been able to save new photos for awhile. The new update also takes out the Moogle Chocobo Carnival, which I’d already used to help me get my Fishing Skill to full and done pretty much everything in. The Chocobo music player and photo capacity probably should've been in XV already and are kind of insignificant at this point, but I'll take them and enjoy them anyway. All of these additions make a pretty solid upgrade to the base experience of XV and have already given me more reasons to keep playing.

Booster Pack+
The exclusive to Season Pass holders Booster Pack+ is a small little pack of items to mostly make fishing a little easier. The lack of a ‘wow’ item in this pack is probably due to the delay of the Magitek Exosuit that is getting a redesign due to similarities to the Power Rangers’ suits and was supposed to offer invisibility and a boost in fishing skills for a limited time. But the items are a nice little token for those with the season pass regardless. The Dragon Drain Rod and Avior Reel will be helpful for those upping their fishing skill; I don't overly care for these since mine is at max and I only really fished for new recipes and trophies. What I am enjoying is the Ragnarok sword, which packs a punch in battle and mostly just looks cool when warping due to it spitting a bunch of pink electrical looking stuff everywhere. It isn't however stronger than the Blood Sword I was using, so I may retire it soon, making the Booster Pack+ of little use to me.

Being honest, the Booster Pack+ is a tad lacklustre and is absolutely not worth getting the Season Pass for. But it's an alright bonus for those like myself who have it already for the story episodes and if I ever decide to complete Noct’s fishing collection, I'm sure I'll be at least a little happy I have it.
The real standout of these two additions to Final Fantasy XV is the free 1.05 update, but both it and the Booster Pack+ add nice little touches to enhance the current Final Fantasy XV. I enjoyed driving to the latest timed-quest while listening to music from NieR, and will be eagerly waiting for future timed-quests. Final Fantasy XV has been lucky to be getting so much support so far and I hope the addition of timed-quests among the other additions is a nod towards Final Fantasy XV getting support between each of its story episodes.

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What did you think of the Update and Booster Pack+? Are you still playing Final Fantasy XV?
(I sure am...but I may need to take a break for NieR Automata :|)
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on FacebookYoutube or Instagram and let's talk!

Thanks so much for stopping by!
Make sure to follow the blog here, follow @JRPGJungle on Twitter and Instagramlike JRPG Jungle on Facebook and Subscribe to the mailing list and Youtube Channel for updates on content and random musings on JRPG news and games. You're awesome! <3