Showing posts with label god wars future past. Show all posts
Showing posts with label god wars future past. Show all posts

Friday, 11 August 2017

Review: God Wars: Future Past (PS Vita/PS4)

With its beautiful art style, tactical gameplay with some unique ideas and a mythological story, God Wars: Future Past seemed like a promising tactical JRPG after playing its Japanese demo. In reality, my time with the full version of God Wars: Future Past was a lot more mixed. I enjoyed improving my tactical strategies in its many truly challenging battles, but paired with imperfections in other areas and the battles themselves, I walked away from God Wars feeling very different to how I thought I would. Still, the 50 hour plus experience was fairly interesting to watch grow, even if it’s not the first tactical JRPG I’d recommend, and saw me in some of the toughest tactical JRPG battles I’ve ever faced, for better and worse.


Friday, 4 August 2017

JRPGs I Played In July 2017

July was a very simple month in terms of my gaming time. I’ve been trying my very best to conquer the difficult tactical JRPG God Wars: Future Past and have also been trying not to get distracted so I actually finish it because it's taking a bit of time. I touched a few of my favourite console games when I needed a break and I also logged into some new and old mobile favourites to get some character rewards and be reminded I’ll never have enough time to truly conquer them. Although it was a straightforward month of JRPGs, I mostly enjoyed what I played and at the very least having a solid gaming direction, so here are all the JRPGs I played in July.

Friday, 24 March 2017

First Impressions - God Wars: Future Past (Played on PS4, Japanese Demo, Also coming to PS Vita)

I knew nothing about the God Wars series when I jumped into the Japanese demo of God Wars: Future Past. Other than vaguely hearing that it was a JRPG, I was mostly drawn to it from its gorgeous animation style and its old Japan aesthetic. As usual, my limited Japanese kept me from getting any major context from the story, but it seems to be based around Japanese folklore, with a beautiful princess and a journey that had me visiting multiple places in the demo alone. Mixed with a tactical battle system with its own unique twist and pretty visuals, my look at God Wars: Future Past has at the very least made me curious about it.
After comparing what I thought the story was to the press release, turns out I wasn't that far off. Future Past’s demo opens with the Queen of the story’s land of Mizuho sacrificing one of her daughters to calm the spirits that the people of Mizuho had been neglecting. Neglecting the spirits had seen them begin to give natural disasters and this sacrifice was supposed to prevent the spirits from destroying their world. After watching this go down, Future Past switches to the perspective of the Queen’s other daughter Kaguya, who has grown up since being placed in a seal as a backup sacrifice. She's saved by her childhood friend during an attack and they begin their journey together, with the demo taking a look at some of the towns and battle areas that will be found along the way.
One thing I can definitely praise God Wars: Future Past’s demo for is that it doesn't waste much time getting to the action. One of the first tactical battles is fighting to save the princess and that happens fairly early on in the demo. Thankfully, the turn-based tactical battle system will be very familiar to those who have played tactical games before and even with the language barrier, I was able to get the hang of it easily. There are a few things to make Future Past’s battle system unique, such as the Facing mechanic that makes the amount of damage you deal or receive change based on what direction you and the enemy were facing. Reading the website, there's also an interesting sounding Impurity mechanic that makes you more target-able when you attack enemies or heal your party. This mechanic sounds really interesting, although I probably didn't notice it due to the language barrier. Even so, battling was one of the funnest things to do it Future Past’s demo and is one of the most memorable parts of my time with it.
The another part of God Wars: Future Past I really liked were the gorgeous visuals. The beginning moments of Future Past are stunning and detailed anime-style cutscenes, battles look like they were painted and even though outside of cutscenes chibi-style characters are used, it all works together perfectly with the painterly look. The colourful and detailed art style is a true feast for the eyes and really brings the Japanese style world to life.
What I learned about God Wars: Future Past while playing its demo was that it's probably going to be an interesting and pretty way to experience Japanese mythology. The story of gods and sacrifice will likely make it a unique story and I’d definitely love to see more of its beautiful art style. I don't know if I'll be rushing to get it, but God Wars: Future Past’s demo was a decent-sized look at it and I’d recommend giving it a try if Japanese mythology is your thing.

You can pre-order God Wars: Future Past at Play-Asia.com!
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What do you think of God Wars: Future Past so far? Are you going to play it?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on FacebookYoutube or Instagram and let's talk!

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Friday, 24 February 2017

JRPGs I Played in Winter 2017

For those who don't know, I'm currently living in Japan and I'm from Australia. Australia is generally warmer than Japan and allow me to let my Australian out when I say this: Japanese Winters are freezing! On the plus side, cold winters mean wanting to stay inside and play JRPGs, which means I was able to play quite a bit this season. I mostly mean hours-wise, because I may have gotten a very big Final Fantasy XV addiction, which meant I only tried so many new games while continuing to run around in Recipeh Final Fantasy XV.

Looking back on my JRPG time in Winter, outside of my Final Fantasy XV time I'm really happy with the variety of JRPGs I played. I fell in love two Final Fantasy games, added a fun new mobile game to my regular rotation, played some really great Indie JRPGs from outside of Japan and got started on my JRPG New Year Resolutions. It was a fulfilling Winter of JRPGs, so I hope you enjoy reading about the JRPGs I played.

My Favourite Game of Winter 2017: Final Fantasy XV (PS4)
If it wasn't obvious from the amount of articles and tweets I've made about it, I really like Final Fantasy XV. I like it to the point where I limit how long I play it because it's the kind of game where I could do like I did with Persona 4 Golden and play it and nothing else for nine months straight. I love running around with the group of four so much finding quests, recipes and weird things to fight and having the (sadly now gone) Moogle Chocobo Carnival come out recently to give even more content was pretty much the icing on the cake. I reviewed it properly in another post, but I'm still having a ball with XV and am completely hyped to keep playing it into Spring with the new update just out and Episode Gladio coming soon.


Fire Emblem Heroes (iOS)

This isn't a ranked post, but I'd probably call Fire Emblem Heroes my second favourite JRPG of this Winter as it's taken over my mobile gaming time pretty much completely (and I may have my characters training on Auto-Battle as I write this). Fire Emblem Awakening has probably been my favourite tactical JRPG experience so far, so having a pocket-sized version of the Fire Emblem games constantly by my side is pretty awesome. Since writing my review of Fire Emblem Heroes, there have been a few updates to it, including events giving orbs and new story, which was exactly what I said I wanted in my review. I hope Fire Emblem Heroes keeps up the good thing it has going because so far, it's a really solid smartphone game.


Kingdom Hearts 1.5 HD Remix (PS3)
When Kingdom Hearts 2.8 was looming last month, I had the sudden realisation that I'm very behind on certain parts of Kingdom Hearts' story. I've played 1 and 2 back on PS2, an insignificant chunk of Kingdom Hearts Chain of Memories and not much else. I barely know who Aqua is and she looks cool and important enough in the 2.8 trailer that I decided (with some helpful nudges from lovely people on Twitter) it's time to catch up and if I start now, I might be ready before Kingdom Hearts 3.

I'm starting my Kingdom Hearts 1.5 HD Remix journey by playing through the first Kingdom Hearts again because it's been awhile. It holds up really well for a game released 15 years ago and I'm having a lot of fun playing it again because, well, it's still a good game. I am rushing through a little on Easy mode to get to the new stuff faster, but even on easy the combat is still active and rewarding. I'm playing at my own pace but it's a fun world to revisit and I'm looking forward to finally understanding it better.



God Wars: Future Past (Japanese Demo, PS4)

Despite the fact I don't write my JRPG-specific PSN summaries anymore, I do still lurk the Australian and Japanese PSN every week when they're updated. I discovered very recently God Wars: Toki wo Koete (known in English as God Wars: Future Past) in the demo section of the Japanese PSN and was curious as I didn't know a lot about it. Turns out it's being localised and is scheduled for release around late March, so I plan to do a proper post on it at some point. It had a really nice traditional Japanese feeling in the story and art and the tactical system used some interesting mechanics. I wasn't swayed enough to add it to my must-buy list (which honestly may just be due to my low level Japanese preventing me from understanding the story well) but the demo is over an hour long and interesting enough for those curious.


Tales of Berseria (Demo, PS4)
I had a phase where every time I saw Tales of Berseria, I wanted it more. Because of that, I was pretty surprised when the demo didn't have me throwing my money at it immediately. I think the problem with this demo was that it was too short and tried to show too much. I started off feeling like the combat was cool, then a few tutorials later, it was confusing as ever. I enjoyed the lengthy skits included, but there wasn't a lot of context given so some of the jokes were probably lost on me. Even though the demo didn't have me jumping for joy, I give Berseria the benefit of the doubt as the demo was rather short. The art, characters and story concept still seem interesting, so when I eventually play it I hope it's good.



Nier Automata (Demo, PS4)

NieR Automata has been slowly selling itself to me and this demo where I started to truly need it. The gameplay in the NieR Automata demo was much more epic than I expected. Its atmosphere was very unique and the action combat was even more fun than imagined. This demo helped put it into my March must-have JRPGs and I may make an article about how excited I am about it soon.


Kingdom Hearts Unchained X (iOS)
If I'm being honest, I very briefly logged into Kingdom Hearts Unchained X for a special login bonus and haven't played much else since. It's not a bad mobile game by any stretch, it's just the story moves so slowly and there are other stories I'd like to get ahead in more. But hey, it's not leaving my smartphone game collection anytime soon!

You can download Kingdom Hearts Unchained X for free from the App Store for iOS or the Google Play store for Android!


Persona 2: Innocent Sin (PS Vita)

I've had Persona 2: Innocent Sin sitting in my PSN downloads for a year or two so when I finished World of Final Fantasy, after hearing some of my Twitter and Instagram friends suggest it I decided it was time to finally play it. Persona 2 is a very interesting game to play as someone who jumped into the series at Persona 4 Golden - there are no social links and the graphics are pretty dated, but the demon negotiation system I enjoyed when I played Persona 5 in Japanese is there. It's a really cool system to explore in English for the first time and outside of battle, there are some characters I'm interested in learning more about. I'm only about 7 hours in but it's certainly an interesting look into the Persona series' history.

Persona 4 Dancing All Night (PS Vita, Japanese)
This is a random one but when I decided I wanted to platinum something this year, I looked in my trophies and saw I was really close to platinuming Persona 4 Dancing All Night. So now it's back inside my Vita and I did get one more trophy for it, but I'm so close to platinuming Final Fantasy XV that I'm in no rush to get the one in Persona 4 Dancing All Night. It's still a really fun rhythm game though and putting Chie in her special yellow body suit, putting on the ‘Best Friends’ Banvox Remix and making her dance is never a bad time.



Final Fantasy: Brave Exvius (iOS)

Before Fire Emblem Heroes whisked me away from all my mobile games, I was actively planning to complete Final Fantasy Brave Exvius’ story - I even unlocked a new island in January. I don't know when I'll get back to Brave Exvius at this point but forgetting things like the weird Ariana Grande event, it's a good game that will remain on my phone for awhile.

You can download Final Fantasy Brave Exvius from the App Store for iOS or the Google Play Store for Android.

World of Final Fantasy (PS Vita)
I expressed how much I adored World of Final Fantasy in my review and I still look back on my monster hunting journey very fondly. But for the most part I've left it alone since I'm satisfied with the ending. You see, World of Final Fantasy’s ‘ending’ gave me some of the biggest JRPG-story feels I've had in a long time and now that I got the closure I needed in World of Final Fantasy, I want to leave it alone....Except I want Square Enix to make a sequel because collecting and battling with Final Fantasy monsters was freaking awesome and I'd like more of that in my life......Please.


Aurion: Legacy of the Kori-Odan (PC)
I'm really glad I played Aurion. It may not have been a perfect game, but it had a lot of heart and really great ideas in it. A small piece of me misses having new Aurions to find and learning a little about African mythology through the story. I enjoyed my Aurionic journey with the King and Queen of Zama and recommend it to those looking for a different kind of JRPG.


X-Tactics (iOS)

I'm pretty sure I logged into X-Tactics a few times for login bonuses and to try get X-Coins this month. I was considering completing all of the missions in X-Tactics before Final Fantasy Brave Exvius', but I seemed to be a little further into Brave Exvius. X-Tactics is next on my list though, so I hopefully I'll get some time to play it soon.

You can download X-Tactics free at the App Store for iOS or the Google Play Store for Android!

Legrand Legacy (Pre-Alpha Demo, PC)
Legrand Legacy is one of the best indie demos I've ever played. I really enjoyed the timing-based battle system shown off in the demo and the interesting characters that hooked me in early on and the art and ideas all make it feel really high quality. I will patiently wait for the full version of Legrand Legacy to be released and I'm really looking forward to exploring its world and story more. (Also can we all just take a moment to celebrate that Legrand got funded on Kickstarter?!?!)

You can help Legrand Legacy reach its stretch goals by supporting it on Kickstarter!
Also check out the demo on Steam!

March Gaming Plans
My Final Fantasy XV addiction shows no sign of stopping with the update being out by the time this goes up and Episode Gladiolus being released in late March. My season pass and I are very ready for this. Also, NieR Automata looks fantastic and I pretty much need it. And Persona 5's English release is slowly creeping up and while there's no chance of me completing the Japanese version before the English one comes out at this point, I hope to at least spend a little more time with it before playing it in English in April. I'll also definitely be continuing with Persona 2 on my Vita when I'm not home and probably Fire Emblem Heroes. I'm really excited for NieR and Episode Gladio next month though, so I hope they live up to my excitement levels!

Quick note: The next ‘JRPGs I Played’ post will be for March. Usually I've done these seasonally and this was appropriate when I was playing less games and making less articles, but as I'm starting to try keep up with new releases a bit better and get reviews done faster, I want to try doing these monthly to make it much easier for everyone to digest. If you have thoughts about this, please let me know by commenting or talking to me on social media!
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What did you play in Winter 2017? What games are you looking forward to playing next month (NieR Automata hype!)?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on FacebookYoutube or Instagram and let's talk!

Thanks so much for stopping by!
Make sure to follow the blog here, follow @JRPGJungle on Twitter and Instagramlike JRPG Jungle on Facebook and Subscribe to the mailing list and Youtube Channel for updates on content and random musings on JRPG news and games. You're awesome! <3

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