Showing posts with label worldofff. Show all posts
Showing posts with label worldofff. Show all posts

Friday, 24 February 2017

JRPGs I Played in Winter 2017

For those who don't know, I'm currently living in Japan and I'm from Australia. Australia is generally warmer than Japan and allow me to let my Australian out when I say this: Japanese Winters are freezing! On the plus side, cold winters mean wanting to stay inside and play JRPGs, which means I was able to play quite a bit this season. I mostly mean hours-wise, because I may have gotten a very big Final Fantasy XV addiction, which meant I only tried so many new games while continuing to run around in Recipeh Final Fantasy XV.

Looking back on my JRPG time in Winter, outside of my Final Fantasy XV time I'm really happy with the variety of JRPGs I played. I fell in love two Final Fantasy games, added a fun new mobile game to my regular rotation, played some really great Indie JRPGs from outside of Japan and got started on my JRPG New Year Resolutions. It was a fulfilling Winter of JRPGs, so I hope you enjoy reading about the JRPGs I played.

My Favourite Game of Winter 2017: Final Fantasy XV (PS4)
If it wasn't obvious from the amount of articles and tweets I've made about it, I really like Final Fantasy XV. I like it to the point where I limit how long I play it because it's the kind of game where I could do like I did with Persona 4 Golden and play it and nothing else for nine months straight. I love running around with the group of four so much finding quests, recipes and weird things to fight and having the (sadly now gone) Moogle Chocobo Carnival come out recently to give even more content was pretty much the icing on the cake. I reviewed it properly in another post, but I'm still having a ball with XV and am completely hyped to keep playing it into Spring with the new update just out and Episode Gladio coming soon.


Fire Emblem Heroes (iOS)

This isn't a ranked post, but I'd probably call Fire Emblem Heroes my second favourite JRPG of this Winter as it's taken over my mobile gaming time pretty much completely (and I may have my characters training on Auto-Battle as I write this). Fire Emblem Awakening has probably been my favourite tactical JRPG experience so far, so having a pocket-sized version of the Fire Emblem games constantly by my side is pretty awesome. Since writing my review of Fire Emblem Heroes, there have been a few updates to it, including events giving orbs and new story, which was exactly what I said I wanted in my review. I hope Fire Emblem Heroes keeps up the good thing it has going because so far, it's a really solid smartphone game.


Kingdom Hearts 1.5 HD Remix (PS3)
When Kingdom Hearts 2.8 was looming last month, I had the sudden realisation that I'm very behind on certain parts of Kingdom Hearts' story. I've played 1 and 2 back on PS2, an insignificant chunk of Kingdom Hearts Chain of Memories and not much else. I barely know who Aqua is and she looks cool and important enough in the 2.8 trailer that I decided (with some helpful nudges from lovely people on Twitter) it's time to catch up and if I start now, I might be ready before Kingdom Hearts 3.

I'm starting my Kingdom Hearts 1.5 HD Remix journey by playing through the first Kingdom Hearts again because it's been awhile. It holds up really well for a game released 15 years ago and I'm having a lot of fun playing it again because, well, it's still a good game. I am rushing through a little on Easy mode to get to the new stuff faster, but even on easy the combat is still active and rewarding. I'm playing at my own pace but it's a fun world to revisit and I'm looking forward to finally understanding it better.



God Wars: Future Past (Japanese Demo, PS4)

Despite the fact I don't write my JRPG-specific PSN summaries anymore, I do still lurk the Australian and Japanese PSN every week when they're updated. I discovered very recently God Wars: Toki wo Koete (known in English as God Wars: Future Past) in the demo section of the Japanese PSN and was curious as I didn't know a lot about it. Turns out it's being localised and is scheduled for release around late March, so I plan to do a proper post on it at some point. It had a really nice traditional Japanese feeling in the story and art and the tactical system used some interesting mechanics. I wasn't swayed enough to add it to my must-buy list (which honestly may just be due to my low level Japanese preventing me from understanding the story well) but the demo is over an hour long and interesting enough for those curious.


Tales of Berseria (Demo, PS4)
I had a phase where every time I saw Tales of Berseria, I wanted it more. Because of that, I was pretty surprised when the demo didn't have me throwing my money at it immediately. I think the problem with this demo was that it was too short and tried to show too much. I started off feeling like the combat was cool, then a few tutorials later, it was confusing as ever. I enjoyed the lengthy skits included, but there wasn't a lot of context given so some of the jokes were probably lost on me. Even though the demo didn't have me jumping for joy, I give Berseria the benefit of the doubt as the demo was rather short. The art, characters and story concept still seem interesting, so when I eventually play it I hope it's good.



Nier Automata (Demo, PS4)

NieR Automata has been slowly selling itself to me and this demo where I started to truly need it. The gameplay in the NieR Automata demo was much more epic than I expected. Its atmosphere was very unique and the action combat was even more fun than imagined. This demo helped put it into my March must-have JRPGs and I may make an article about how excited I am about it soon.


Kingdom Hearts Unchained X (iOS)
If I'm being honest, I very briefly logged into Kingdom Hearts Unchained X for a special login bonus and haven't played much else since. It's not a bad mobile game by any stretch, it's just the story moves so slowly and there are other stories I'd like to get ahead in more. But hey, it's not leaving my smartphone game collection anytime soon!

You can download Kingdom Hearts Unchained X for free from the App Store for iOS or the Google Play store for Android!


Persona 2: Innocent Sin (PS Vita)

I've had Persona 2: Innocent Sin sitting in my PSN downloads for a year or two so when I finished World of Final Fantasy, after hearing some of my Twitter and Instagram friends suggest it I decided it was time to finally play it. Persona 2 is a very interesting game to play as someone who jumped into the series at Persona 4 Golden - there are no social links and the graphics are pretty dated, but the demon negotiation system I enjoyed when I played Persona 5 in Japanese is there. It's a really cool system to explore in English for the first time and outside of battle, there are some characters I'm interested in learning more about. I'm only about 7 hours in but it's certainly an interesting look into the Persona series' history.

Persona 4 Dancing All Night (PS Vita, Japanese)
This is a random one but when I decided I wanted to platinum something this year, I looked in my trophies and saw I was really close to platinuming Persona 4 Dancing All Night. So now it's back inside my Vita and I did get one more trophy for it, but I'm so close to platinuming Final Fantasy XV that I'm in no rush to get the one in Persona 4 Dancing All Night. It's still a really fun rhythm game though and putting Chie in her special yellow body suit, putting on the ‘Best Friends’ Banvox Remix and making her dance is never a bad time.



Final Fantasy: Brave Exvius (iOS)

Before Fire Emblem Heroes whisked me away from all my mobile games, I was actively planning to complete Final Fantasy Brave Exvius’ story - I even unlocked a new island in January. I don't know when I'll get back to Brave Exvius at this point but forgetting things like the weird Ariana Grande event, it's a good game that will remain on my phone for awhile.

You can download Final Fantasy Brave Exvius from the App Store for iOS or the Google Play Store for Android.

World of Final Fantasy (PS Vita)
I expressed how much I adored World of Final Fantasy in my review and I still look back on my monster hunting journey very fondly. But for the most part I've left it alone since I'm satisfied with the ending. You see, World of Final Fantasy’s ‘ending’ gave me some of the biggest JRPG-story feels I've had in a long time and now that I got the closure I needed in World of Final Fantasy, I want to leave it alone....Except I want Square Enix to make a sequel because collecting and battling with Final Fantasy monsters was freaking awesome and I'd like more of that in my life......Please.


Aurion: Legacy of the Kori-Odan (PC)
I'm really glad I played Aurion. It may not have been a perfect game, but it had a lot of heart and really great ideas in it. A small piece of me misses having new Aurions to find and learning a little about African mythology through the story. I enjoyed my Aurionic journey with the King and Queen of Zama and recommend it to those looking for a different kind of JRPG.


X-Tactics (iOS)

I'm pretty sure I logged into X-Tactics a few times for login bonuses and to try get X-Coins this month. I was considering completing all of the missions in X-Tactics before Final Fantasy Brave Exvius', but I seemed to be a little further into Brave Exvius. X-Tactics is next on my list though, so I hopefully I'll get some time to play it soon.

You can download X-Tactics free at the App Store for iOS or the Google Play Store for Android!

Legrand Legacy (Pre-Alpha Demo, PC)
Legrand Legacy is one of the best indie demos I've ever played. I really enjoyed the timing-based battle system shown off in the demo and the interesting characters that hooked me in early on and the art and ideas all make it feel really high quality. I will patiently wait for the full version of Legrand Legacy to be released and I'm really looking forward to exploring its world and story more. (Also can we all just take a moment to celebrate that Legrand got funded on Kickstarter?!?!)

You can help Legrand Legacy reach its stretch goals by supporting it on Kickstarter!
Also check out the demo on Steam!

March Gaming Plans
My Final Fantasy XV addiction shows no sign of stopping with the update being out by the time this goes up and Episode Gladiolus being released in late March. My season pass and I are very ready for this. Also, NieR Automata looks fantastic and I pretty much need it. And Persona 5's English release is slowly creeping up and while there's no chance of me completing the Japanese version before the English one comes out at this point, I hope to at least spend a little more time with it before playing it in English in April. I'll also definitely be continuing with Persona 2 on my Vita when I'm not home and probably Fire Emblem Heroes. I'm really excited for NieR and Episode Gladio next month though, so I hope they live up to my excitement levels!

Quick note: The next ‘JRPGs I Played’ post will be for March. Usually I've done these seasonally and this was appropriate when I was playing less games and making less articles, but as I'm starting to try keep up with new releases a bit better and get reviews done faster, I want to try doing these monthly to make it much easier for everyone to digest. If you have thoughts about this, please let me know by commenting or talking to me on social media!
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What did you play in Winter 2017? What games are you looking forward to playing next month (NieR Automata hype!)?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on FacebookYoutube or Instagram and let's talk!

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Thursday, 12 January 2017

Review: World of Final Fantasy (Reviewed on PS Vita, also on PS4)

Confession time: I didn’t know if I really wanted World of Final Fantasy when it was announced. While the idea of a cute Final Fantasy aimed at a younger and broader audience sounded interesting, it didn’t appeal to me much as a fan of the main Final Fantasy games. But World of Final Fantasy's trailers and character announcements thankfully kept my curiosity, because it ended up being my favourite game from 2016 and one of the best JRPGs I’ve played in a long time. With cute and charming characters old and new, and a surprisingly complex monster-hunting system incorporating all the memorable Final Fantasy creatures fans know and love, World of Final Fantasy is a must-play for JRPG and Final Fantasy fans looking for a fun and more traditional Final Fantasy adventure.
What sets World of Final Fantasy apart from most Final Fantasy games is that it includes new characters alongside characters from other Final Fantasy games, all in the intriguing world of Grymoire. This mysterious world is full of species called Lilikins, which are ‘chibi’ humans, and monsters called Mirages. The charming twin protagonists Reynn and Lann are Jiants from another place called Nine Wood Hills that find themselves given access to Grymoire by a woman called Enna Kros after awakening with amnesia. She provides them with assistance in the form of two pixie mirages, the adorable Tama and the hilariously dry Serafie, makes them aware of their power to wield mirages and sets them on a journey through Grymoire to capture them to get back their lost memories.
Grymoire features some of my favourite characters from older Final Fantasy games, including Tidus and Yuna from Final Fantasy X, Vivi from Final Fantasy IX and more, along with characters from Final Fantasy games I haven’t played that I was meeting for the first time. There are plenty of great moments with characters I love that often had me wearing a stupid grin on my face throughout my playthrough and despite featuring so many different characters, each character fit well into the 50 hour adventure and seeing them all talk to each other was really amusing as a fan of the series. In spite of the nostalgic cast of old characters, the characters I ended up loving most were Lann, Reynn, Tama and Serafie, the fun new cast full of purpose and banter, with the four pretty much being my new favourite comedy group. I really appreciated Reynn and Lann’s constant brother and sister bickering, Tama’s oddly endearing incorrect use of articles and Serafie’s flat line of enthusiasm for everything, all complemented by fantastic voice acting. They manage to fit in with the old characters perfectly and every new character encounter was enriched by the fun new crew, making the story an enjoyable ride with well-timed emotional twists along the way.
World of Final Fantasy features more than enough Mirages for Reynn and Lann to collect and also more iconic Final Fantasy monsters than I expected before playing. There are Behemoths, Floating Eyes and Flans; a good majority of the monsters I remember grinding and fighting in main Final Fantasy games. Rather than throwing these monsters beside Reynn and Lann after imprisming them, you get to stack them on top of each other to combine stats and create a really funny-looking stack that can pack a punch in battle. The stacking and mirage systems are a great new way to create a party to battle with and the skill trees to upgrade or transfigure (evolve) these mirages into bigger ones gave the right amount of complexity to upgrading characters. Mirages are also useful outside of battle as they can fly Lann and Reynn over ledges or push down big boulders or even be ridden on, finally giving me the chance to ride a Behemoth! For a series that doesn't usually involve monster hunting, the system fit in seamlessly with the familiar with other battle elements and I appreciated the potential for variety in my party.

Speaking of battles, World of Final Fantasy features the familiar Active Time Battle system, revamped with shortcuts incorporated to make switching between each mirage's and character's abilities very easy. World of Final Fantasy is nice of enough to include various modes for the system, including Wait, Semi-Active and Active modes, with Active mode keeping things extremely fast paced and wait mode being closer to the Final Fantasy X system, which I felt most comfortable with. Even though I stuck with how I usually play JRPGs, I really appreciated having the option to change between these if I wanted a challenge and I’m sure it will help every kind of Final Fantasy player find something they’re comfortable with. The battle system doesn't stray far from what fans would expect from a Final Fantasy game, but the addition of character medals incorporating old characters and Mega Mirages (summon abilities) later in the story were some fun additions to an already solid system.
Topping off the battles and roster of characters is a Colosseum full of extra battles, hours of extra quests before and after the ending, and plenty of mirages to collect to for those like myself who want to continue playing after the credits roll. There’s a gorgeous soundtrack and all the NPCs are voiced, making the quality of World of Final Fantasy feel high. Especially on Vita, World of Final Fantasy feels like a massive JRPG for the system and I had a lot of fun playing it on the go, especially with the story split into chapters. However, if you have the choice between the PS4 or PS Vita version, I would recommend choosing the PS4 one. I played the PS Vita one in full and had a great time and thought it looked gorgeous on my Vita, but some minor issues I had were noticeable load times, especially when trying to switch out Mirages using the Prism Case. Plus since I use a 4GB memory card and my copy was digital, the file was a squeeze and I couldn’t download any of the update files because my memory card was completely full after downloading the World of Final Fantasy file and my day one DLC. I played the PS4 demo and the difference in graphics and load times fixed pretty much all of my problems with World of Final Fantasy. In saying that, I’m such a supporter of putting big games on the Vita and probably wouldn't have been able to play World of Final Fantasy as quickly as I did if I could only play at home, so it's still an incredibly high quality Vita game for those who also prefer playing on Vita.
World of Final Fantasy is the most surprising and satisfying JRPG I played in 2016, both as a monster collecting game and as a Final Fantasy game. Reynn and Lann are my favourite Final Fantasy protagonists of recent times and with so many mirages to collect, characters to meet and things to do in the world of Grymoire, World of Final Fantasy has left me with all the marks of one of my favourite JRPGs: it made me laugh and cry in a way only my absolute favourite games have and I want to max out all of my mirages and stay in the fascinating world of Grymoire just a little longer. If you’re a JRPG or Final Fantasy fan, I highly recommend World of Final Fantasy’s great new twist on monster collecting, emotional story and fun gameplay for a fantastic JRPG experience.

Score: 9.5/10
I feel like I took a long time to get this review up because I was enjoying World of Final Fantasy so much that I enjoyed taking my time to catch mirages, do quests and really enjoy the story. One of the best Final Fantasy's in the last few years and I really hope Square Enix makes this a series of its own. Sequel please!

You can pick up World of Final Fantasy for PS4 and PS Vita (and a cool limited edition World of Final Fantasy PS Vita) at Play-Asia.com!
(This is an affiliate link that helps supports the site, so if you use it, thank you!)

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What did you think of World of Final Fantasy? What's your favourite of the recent Final Fantasy games?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on Facebook or Instagram and let's talk!

Thanks so much for stopping by!
Make sure to follow the blog here, follow @JRPGJungle on Twitter and Instagramlike JRPG Jungle on Facebook and Subscribe to the mailing list for updates on content and random musings on JRPG news and games. You're awesome! <3

Picture note: I got most of the photos for this review from the official World of Final Fantasy website and they are most likely from the PS4 version of the game.