Showing posts with label xtactics. Show all posts
Showing posts with label xtactics. Show all posts

Thursday, 1 December 2016

JRPGs I Played in Fall 2016

Fall marked the release of three long-awaited games: Persona 5 released in Japan and is now my main Japanese study tool, the delightful World of Final Fantasy and the very recently released Final Fantasy XV. Other than having some of my most anticipated games come out, I'm also really pleased with the amount of new JRPG worlds I explored in Fall. I had a silly curry adventure with Sorcery Saga, deferred moves and made relationships in Lost Dimension and tried multiple Indie JRPGs that all were very different. All these games left me with a really optimistic feeling coming into Winter, particularly with the release of Final Fantasy XV. Here's my list of what I played in Fall, feel free to let me know what you played too!

Final Fantasy XV (PS4)
Status: Only a couple of hours in as of writing this. Hoping to sink A LOT of hours into it!

I've barely scratched the stunning surface of Final Fantasy XV, but what I've played was certainly satisfying. I'm amazed by its giant looking world and while I'm a JRPG fan at heart, I love how it's so far a nice combination of the good parts of WRPGs such as choices and open worlds with typical JRPG’s skill trees, stat-building and unique dialogue. I haven't played nearly enough to give a full opinion, but I hope I remain this positive about it throughout my time with.


A Story of the End - Revere (PC Demo)
Status: Finished the demo multiple times

Revere serves as a great indie cherry on top of my Fall gaming season as one of the last games I played this season. It was an enjoyable 45 minute experience that involved talking rabbits and bears, sprites and a surprisingly emotional twist in its story. The version I played had some grammar errors and a lack of tutorials, but the new version on Steam fixes a lot of what I talked about, so I recommend checking it out if you think it looks interesting!


You can try A Story of the End: Revere's demo for free on Steam, for download at Itch.io or Game Jolt.
The full version is scheduled for release in Fall 2017.


World of Final Fantasy (PS Vita)
Status: Playing the absolute honk out of it

If my JRPG Appreciation Post didn’t get this message across, let me say it now: I love World of Final Fantasy. It may even be one of the best games I’ve played all year. It combines so many things I love from Final Fantasy and other JRPGs: monster hunting, interesting evolutions, the Final Fantasy battle system and a quirky story mixed in with many characters I love and many new ones that make me want to get to know more about them and their respective games. I’ve been a fan of plenty of games that combine Final Fantasy characters from various series, whether it be Final Fantasy Record Keeper, Final Fantasy Brave Exvius or even Kingdom Hearts, but World of Final Fantasy is pretty much a perfect tribute to the series so far and I really don’t want it to end. Planning to platinum it!


You can pick up World of Final Fantasy for PS4 and PS Vita at Play-Asia.com!*

Pokemon Sun and Moon (3DS Demo)
Status: Finished the demo

While I'm not playing the full version of Pokemon Sun and Moon like most JRPG fans, I did take a peak at the gameplay with the 3DS demo. To my delight, the Japanese demo included the English language version so I was able to play my absolute best. While the demo is played with an OP Pokemon, I enjoyed seeing how far Pokemon had come since the last full Pokemon game I played. The Alola Region looks beautiful and I like the idea of the challenge system rather than versing gym leaders. I'd like to revisit Alola in the full version sometime, but with all these Final Fantasy games to play, I may be a little while.


Light Fairytale (PC Demo)
Status: Finished the demo

I played Light Fairytale thanks to noticing the adorable 3D-sprite character designs when the developer tagged me in a Twitter post. I honestly checked Light Fairytale based on the cuteness of its sprites, but I was pleasantly surprised with an interesting little demo experience. While I haven't finished Final Fantasy VII, I have played Crisis Core and I can say the maps and music of Light Fairytale is reminiscent of Final Fantasy VII in a good way. The demo is pretty short, but it looks like an interesting story and world to run around in and I'll definitely be checking this out when it's released.

You can download a free demo of Light Fairytale at Gamejolt!

Sorcery Saga: Curse of the Great Curry God (PS Vita)
Status: Finished the main story. Still eating curry multiple times a week.

I downloaded Sorcery Saga a few years ago, played the first dungeon and jumped out because it wasn't what I was used to. I decided to jump back in a month ago as I remembered it's quirky dialogue and after a few heavier games such as Lost Dimension and Fire Emblem: Awakening, I was missing silly JRPG humour. Sorcery Saga couldn't have been a more perfect game for this.

Sorcery Saga: Curse of the Great Curry God is an extremely silly search for curry ingredients in a ruthless roguelike dungeon. As my first roguelike, I had to learn about item management and knowing what fights are worth it or not and had plenty of game overs, yet it was strangely a lot of fun. Now that I've finished it, there are a lot of things I miss about Sorcery Saga. The silly jokes about curry and wannabe heroes gave me a lot to love about Sorcery Saga. In the next quiet gaming point, I’d love to try another silly game like this, whether it’s Neptunia or another series, for some more laughs and good JRPG times. If you know of a good, silly JRPG with interesting gameplay I might like, please comment and let me know!


Dragon's Crown (PS Vita)
Status: Too many boobs?

I really wanted to enjoy Dragon’s Crown. I’d heard so many good things about it, one of my favourite voice actors (Erin Fitzgerald) was in it and although the art style was different to what I was used to, it looked like a deep fantasy experience and I'm always up for trying something different. When I was looking through the character selection screen, I noticed the art style had a lot more….flesh than I was used to, even as a JRPG player. I’m far from a prude, but as I got into the first stop in Dragon’s Crown and noticed the zoomed in cleavage of the NPC, I realised I could not play Dragon’s Crown comfortably in the Starbucks seat I was sitting in. Or the train. Or any public place.

I think most people don’t care what other people do in public, but for me I would rather play this at home without the fear of prying eyes thinking I'm doing something much more inappropriate than playing a video game. Since I’m not the biggest fan of beat-em-up side-scrollers, it’s not high on my priority list after this experience. Let me know your experience with Dragon’s Crown in the comments below and if it's worth playing in the privacy of my home.


Persona 5 (PS3)
Status: Played 40 hours, then started all over again to play slowly with a dictionary to understand the story. Almost at the second save point.

When Persona 5 came out, there was no question: I needed to play it, regardless of my Japanese level. I could sit here talking about how much I love the combat, how I love the delinquent main characters and how I think it somehow improves all the things that were already great in Persona, but the reality is after getting past the first dungeon, I’ve been slugging through with a dictionary and I'm barely through the first month again. Even if it's slow, this is probably one of the most engaging ways for me to improve my Japanese since I want to know every little thing about the story. I know it's gonna take me awhile and I'm okay with that as I'm also excited for the localisation in April. It's definitely a game to be excited for and the language barrier will definitely keep some surprise in store for me in April.



Lost Dimension (PS Vita)
Status: Finished the main story, want to play again for the true ending.

Lost Dimension was a nice way to fill my Final Fantasy XV delay void. I had a lot of fun with its Defer system, the magical gifts and the deeper side of the characters found in the social aspect of the game. The only problem is my experience feels a little incomplete since I didn't get the true ending and I didn't get to know some of my favourite characters (AGITO!) because well, they were pretty much randomly selected to die in my playthrough. I hope to come back to Lost Dimension next time a game delays and truly finish the game. If you want some suspicion mixed in with your JRPG experience, Lost Dimension is pretty interesting!



Mobius Final Fantasy (iOS)
Status: Not playing

I was super excited to try Mobius Final Fantasy, particularly since I was moving apartments as it came out. Only problem is that I didn't like it nearly as much as I expected and now it's just chilling on my phone taking up data because I feel bad deleting it. It's been announced for PC though and I'm keen to give it another try there. I thought it was too complicated and had too many tiny buttons for a smartphone game so I'm hoping it'll be a more comfortable experience so I can try the story out a bit more.


X-Tactics (iOS)
Status: Playing occasionally

I was pleasantly surprised when I booted up X-Tactics last month as it ran so smoothly it almost felt like a new game. The Gamkin team have obviously been working hard since I reviewed it as they've gone well beyond the version number I played during my review (they’re past version 20, I reviewed up to version 4.4) and it really shows. The gameplay has been slightly altered to remove some of the touch mechanics, but it actually makes the experience much faster and smoother. Speaking of speed, X-Tactics is downright zippy in the speed department. I used to try have 10 minutes aside for an X-Tactics game but I can fit an average mission into about 5 minutes now, which makes me really happy when I’m transferring trains. Also, I finally got my beloved Kuu thanks to free X-Coins and he's adorable. I’m really impressed with how far X-Tactics has come and will be sticking around as it continues to improve.

X-Tactics is available for free on iOS and  Android.


Kingdom Hearts Unchained χ (iOS)
Status: Logging in during free AP events, at around quest 120

While I had a lot of fun with Kingdom Hearts Unchained during it’s beginning no-AP campaign, I haven’t felt as compelled as I did with other mobile games to come back to it. I didn't play it much due to the slow moving story, but I did log back in for a few days during one of the recent no-AP events to try get further through the story. While I only get 10-20 quests ahead and didn’t find any significant story, Unchained is still fun, even if it’s a little repetitive.

Check out my review of Kingdom Hearts Unchained X here!
Kingdom Hearts Unchained X is available for free on iOS and Android.

Final Fantasy Brave Exvius (iOS)
Status: In Lanzelt, slowly getting through the story

Brave Exvius is probably the mobile game I’ve been playing most recently, as its quests are fairly quick and I’ve been playing my Vita at work a lot these days. I had a few good draws from the random unit draw, including a 5-star Lightning but I'm more into the story than collection at the moment. While I’ve been playing extremely slowly, the story has great dialogue and I hope to get through it and I'm glad the charming characters are keeping me interested.

Check out my review of Final Fantasy Brave Exvius here!
Final Fantasy Brave Exvius is available for free on iOS and Android.

Digimon World Next Order (Japanese, PS Vita)
Status: Played an hour or two, not actively playing

When I got Digimon World Next Order, despite playing another game at the same time I was so excited that I had to try it immediately. One of my favourite games as a kid was the original Digimon World and when I saw how similar Next Order was in its trailer, I was filled with nostalgia. Next Order is currently only in Japanese so I had a little trouble understanding the new mechanics, but since it was so similar to what I played as a kid, I was able to have fun doing my first Digivolution and getting a Digimon to come to the city. The only problem is I got a Veemon instead of an Agumon to hang out with my Gabumon and I'm very much an Agumon fan. I will have to fix this as soon as I get back in, but I don't know if I'll play before or after the localisation is released.


Winter Gaming Plan

With Final Fantasy XV having just been released, my gaming plan is pretty simple: play Final Fantasy XV. I expect to be playing it at least until Christmas (but probably well after), so that will take a majority of my console gaming time. It's looking like I'm nearing the end of World of Final Fantasy in my portable gaming life and after that I have far too many things to play. I'm quite tempted buy Pokemon Sun and Moon, but I'm also tempted to pick up an older game. I did make one of my JRPG new year resolutions to play Final Fantasy VIII so that's an idea, but I also don't know how I feel about playing two Final Fantasy games simultaneously. I may try Hyperdimension Neptunia: Re;Birth1, but obviously I'm quite undecided. In regards to my Japanese gaming for my language studies, I'm easily going to be playing Persona 5 for awhile so I'll stick with that. I can't see myself finishing it with three months but I'm enjoying taking my time with it.
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What did you play last season? What will you play this season?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on Facebook or Instagram and let's talk!

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Friday, 22 July 2016

Smartphone JRPGs Are Better Than I Thought They Were


Ever since I started playing Final Fantasy Record Keeper last year, I’ve noticed mobile games becoming more and more a standard part of my gaming life. This is somewhat surprising to me, since when I used to bring up the topic of mobile games to my friends, they were regularly talked about as lesser experiences when compared to console games. Despite this, when the port of the original Final Fantasy became my first venture into the world of mobile games, my expectations of them became very high very quickly. I was completely addicted to the old school JRPG and the best part was that it lived in my pocket. As much as I love my portable consoles, there's a lot to be said about having everything on one device, so this Final Fantasy experience carved out the beginning of my enjoyment of smartphone games.

I had paid money to play the original Final Fantasy game on iOS, so when I saw Final Fantasy Record Keeper was free, I was ecstatic. With a majority of my Final Fantasy experiences on consoles, I had always paid for my Final Fantasy games up until that point so I couldn't understand how I was getting Record Keeper for free. The best part was that it was a great game and had hours and hours of gameplay, with more levels being regularly added even now. I thoroughly enjoyed Final Fantasy Record Keeper so much so that I gave it my Game of the Year last year, but there was one thing that the game was missing - story content. The simplified version of Final Fantasy was fun, but it had no chance of fully replacing a console Final Fantasy game. Regardless I played Final Fantasy Record Keeper multiple times a week because of its nostalgia factor, it's fun combat and just how easy it was to jump in and out of during my day.

My mobile game routine has changed a lot recently though. This year has seen the release of three mobile JRPGs I really enjoy - X-Tactics, Kingdom Hearts Unchained χ and Final Fantasy Brave Exvius. While playing these three games, I noticed how whether it was innovative gameplay, great collectibles or finally having some form of story on my phone, there were deeper JRPG experiences available on smartphones, I just hadn’t looked for them yet. And again these experiences are all wonderfully free with optional payments for extras available that don’t interfere with the main gameplay.


Final Fantasy Brave Exvius was released recently and really got me thinking about the quality available in free smartphone games. I’m not that far into the game but already I can fulfill my basic JRPG desires. I can explore towns and areas, complete quests, do boss battles and enjoy an interesting story on my phone. It remembers exactly where I am no matter how suddenly I have to close the app and with levels that are fairly quick, I can get quick satisfaction out of finishing a level during my work day. It has so much content that I can say with confidence if this was a cheap Vita game, I’d probably pay for it yet it’s available for free on my iPhone, regularly updated, made better and only costs me money if I want extra in-game items. I love huge dungeons, quests and levels as much as the next JRPG player, but smartphone games have made me realise there's plenty of fun to be had in small levels too and it's nice to have the option of both types of experiences.

Somehow we live in a time where we’re spoiled as gamers on-the-go. With payment being mostly optional on smartphone games, we’re somehow getting these great smartphone experiences for nothing, which is pretty amazing considering the price of any full-priced console game. They’re not fully at the level of console games since I can’t play any game as modern, elaborate and long as my favourite game Persona 4 Golden on my smartphone yet, but it makes me wonder if there will something like it on my smartphone in the future. For now, I’m glad to be trying out more smartphone games and hope to find more elaborate JRPGs to play on the days I don't pack my 3DS or PS Vita . I’m enjoying the direction smartphone JRPGs are going in and am excited to consider it in the same league as my portable consoles.

All games mentioned in this post are available in both the App Store and the Google Play store.
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What's your favourite smartphone JRPG (Please let me know - I wanna try more)? What are your thoughts on Smartphone games?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up Facebook or Instagram and let's talk!

Thanks so much for stopping by!
Make sure to follow the blog here, follow @JRPGJungle on Twitter and Instagram and like JRPG Jungle on Facebook for updates on content and random musings on JRPG news and games. You're awesome! <3

Friday, 27 May 2016

JRPGs I Played: Spring 2016!

Spring was a season full of more games than I expected. Much like in Winter, I had planned to crank out Persona 3 after being distracted by games like Digimon Story Cyber Sleuth. But playing the same game for two seasons left me pretty prone to being distracted, so distracted I was by smaller experiences like Platinum Demo: Final Fantasy XV and X-Tactics. In hindsight, I'm pretty glad I tried other experiences in between, because even without these it still would've taken me a few months to finish Persona 3, so the variety broke up the experience well and some of these smaller experiences were my favourite games from Spring. So, here's my mix of tactical, quirky and fantasy JRPGs I played during Spring. Let me know what you played in the comments!

Fire Emblem Awakening (3DS)

Status: Now playing and enjoying!

I only started playing Fire Emblem Awakening this week, but I'm already excited to keep playing. Playing Tactic JRPGs is a very recent thing for me, but it's cool seeing JRPGs done in a different way than the usual turn-based or active battle style I stick to. I'm really enjoying how the social part of the game benefits the battle and improving my skills as a Tactician.

Another thing that feels fresh to me is playing a portable console again, especially since I'm not fully familiar with playing 3DS. It's nice being able to have more options for where and when I play and to be able to play even when the TV’s being used! Seriously forgot how much I love portable consoles and I honestly hope they don't ever go away.


X-Tactics (iOS, also on Android)
Read the full review here!

Status: Ongoing. Finished all non-event missions, so now I'm playing through events and GPS missions

X-Tactics was a pleasantly enjoyable surprise to me. It was my first tactical JRPG from recent memory and since I'm very loyal to the other two games I play on my phone (Final Fantasy Record Keeper and *shock horror not a JRPG* Hearthstone), I was wondering how it would fit into to my lunch time mobile game time. I'm pleased to say it fits really well with it's fun touchscreen combo making, quirky characters and regular updates that keep making me want to come back.

My main goal in the game right now? Getting the XCoin to buy Kuku.

You can pick up X-Tactics from the App Store (iOS) or Google Play (Android)!

Pokemon Diamond (DS, Japanese Version)

Status: Now playing….kind of.

I was very happy to find a bunch of pre-owned Japanese Pokemon DS games for really cheap and I thought they'd be good for Japanese study. While it's super fun to play with Pokemon I've never played with before, Pokemon Diamond and it's child level Japanese is surprisingly difficult for me to understand. I've gotten lost multiple times because I haven't understood something and because I was planning to play it before bed in place of reading a book, it usually melts my brain so much I just end up sleeping early.

I really want to keep playing it, but will definitely need to find more time to play it or adjust my Japanese study schedule to include it and pull out that dictionary if I want to get through it. Without voice acting and kanji, it's possibly more difficult for me than Final Fantasy X was. Definitely something I will come back to for a good challenge and monster catching fun!


Persona 3 FES (PS2 Classic)
Status: Finished 'the Journey' portion of the game, will play 'the Answer' at some point

I enjoyed this game, but I played it for five months, so I think I'm officially burned out on Persona until Persona 5, which is something I never thought I'd say!

I liked Persona 3, but I didn't love it as much as I expected to. Since Persona 4 Golden was my window back into JRPGs, I had pretty high expectations for Persona 3 which probably killed some of the magic. I enjoyed the dungeon crawling and the story, but would have preferred a better balance between the two. Now that I've finished it though, I'm excited to venture into the world of Persona 3 movies. I know one released recently, so I'm hoping to catch myself up on those and finally play the Persona 3 parts of Persona 4 Arena and Ultimax that I've been avoiding because I didn't want the spoilers. And of course, I'll have to eventually play 'The Answer' part of Persona 3 FES. Persona 3's universe is huge!

Platinum Demo: Final Fantasy XV (PS4)
Read the full review here!
Status: Proudly completed it three times!

During the Uncovered: Final Fantasy XV event, I was absolutely thrilled when it was announced there was a new demo for Final Fantasy XV. I didn't play Episode Duscae, so the idea of playing Final Fantasy XV at all was pretty exciting. Platinum Demo: Final Fantasy XV was incredibly stunning, even if it only gave a glimpse into the gameplay of Final Fantasy XV. I'm really keen to play more when it's finally released in September. In fact, this just reminded me I need to put a pre-order on it, so I'll probably do that sometime soon!

Disgaea 5 Demo (PS4)

Status: Played a mere 10 minutes of...but liked it!

Being completely honest, I played only 10 minutes of the Disgaea 5 demo with the intention of testing the video capture of the PS4 in case I ever try make video content or reviews for the blog. I really liked Disgaea 5’s wacky humour in the demo, but 10 minutes in nowhere near enough time to properly preview Disgaea 5’s gameplay, so I didn't end up using any of the footage. Despite that, my brother's a big fan of the Disgaea series and it was nice to see a peak at why, so it'd definitely love to come back to the series another time and spend some real time with it.

Digimon Story Cyber Sleuth (PS4, also on PS Vita)

Status: Complete and platinuming on occasion

I finished Digimon Story Cyber Sleuth early Spring, but I definitely still have great memories of playing it. Cyber Sleuth has opened my life back up to the world of Digimon and monster capture games, their cute creatures and their silly stories, to the point where I now have an Agumon pillow and it makes me happy. I loved the Digivolution mechanics in Cyber Sleuth, which makes me want to try other Digimon games like Digimon World or Re:Digitize to play similar systems. For now, I really recommend the game to any past fans of the series - it's great!


Final Fantasy Record Keeper (iOS)

Status: In a strange on and off relationship.

So, I've been having a weird time with Record Keeper. I'll play an event to win a character I like, play the next two events to win characters I usually don't know so well, then bail. Then it hooks me right back in with either a character or event for one of my favourite Final Fantasy games and the cycle begins again. A perfect example of this is that I'd previously written here that I was on an 'off cycle' with the game, but recently they put up a Final Fantasy IX event where you can recruit Kuja and I think that's a ridiculous enough reason to return to the game because I clearly need to have him. It's a weird cycle, but it's pretty enjoyable still.

Final Fantasy X HD (PS Vita, Japanese Version. Also on PS3/4)
Status: Platinuming like a snail

These days I’ve been having to find a lot of compromise in my gaming time, mainly because there are so many games I wanna play and replay. I feel the need to make really good decisions about which  game I'll play next because JRPGs are pretty long.

I tried to continue my Platinum journey with Final Fantasy X this season, but I was also really determined to finish Persona 3. Because of that, I mostly left Final Fantasy X (and my Vita) untouched during Spring. At this point, I'm not stale on Fire Emblem yet so I have no reason to use trophy hunting as a means to break any potential lost game enthusiasm yet. I definitely still want to get this platinum at some point though, but I'll probably wait till next time I feel like going for it.


Summer Game Plan

I’ve mentioned it multiple times in this article, but after playing Persona 3 for so long, I’m ready to check out something new. I’ve started playing Fire Emblem Awakening which has been a really nice change of pace since it’s much shorter than Persona 3 was and also quite different, so it’s giving me a much needed new experience.

With Final Fantasy XV and Persona 5 coming out in September and Danganronpa 3’s anime being released, I’m debating whether I should stick to those series or take this in between time as a chance to play other games. There’s Danganronpa Another Episode which I’ve had sitting on my Vita’s home screen for awhile and I bought Final Fantasy Type-0 recently. But, there are also the Atelier games that sit in the back of my mind and I'm reminded of my huge backlog everytime I open my CD folder or look at my PSN downloads, so I definitely have a lot to keep myself busy with.

As much as I like planning my gaming season, I think after having my plan be 'finish Persona 3' for so long, I’m gonna play whatever I feel like playing for a bit. I will likely end up playing Danganronpa Another Episode because I feel like it will heighten the anime, but otherwise, I’m gonna keep things fairly free and hopefully pick the best game I can play.

I'm always accepting suggestions though, so feel free to leave anything you think I should play sooner rather than later in the comments below!
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What’s your game plan for Summer? And what did you play in Spring?
Leave a comment below, send me a tweet at @JRPGJungle, hit me up on the JRPG Jungle Facebook page and let's talk!

Thanks so much for stopping by!
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Friday, 13 May 2016

Review: X-Tactics (Reviewed on iOS, also available on Android)

X-Tactics is a unique game from the moment you read it's description. By a Japanese indie studio founded by veterans from Square Enix, Sega and Capcom, GAMKIN, Inc's X-Tactics combines fighting game and tactical RPG mechanics in an location-based world full of government spies and secret agents. As someone who plays a lot of JRPGs but hasn't quite ventured much into the tactical side of the genre, I was worried this kind of gameplay initially may be too complicated for my turn-based RPG mind at first, but X-Tactics' use of original and innovative game mechanics made the gameplay intuitive and most importantly, fun. Using a variety of gameplay mechanics, everything blends together into a seamless experience full of challenging levels and humourous characters in X-Tactics' entertaining tactical experience for players on the go.

When I first booted up X-Tactics, seeing the somewhat intricate mechanics in X-Tactics initially had me worried this game was quite complicated. For RPG players, X-Tactics adds a layer of complexity to the usual choose an ability and cast fare, but in a smart and surprisingly intuitive way. Battling with a team of up to four characters, your party works towards various goals, such as clearing a field of enemies or staying alive for a specified amount of enemy waves. When targeting an enemy, a fun timed mini-game begins where you use the touch screen to link together combinations in order to attack or use abilities while dodging any moving blocks from the enemy that could cancel your attack. After this, you need to hit a target at the right time in order to determine how much you'll pierce the enemy's defenses. The rush to get the right combo in the small amount of time was much like the thrilling experience of frantically trying to execute a combo in a fighting game. Thinking about which ability would be easiest to cast for each random boost layout within the time limit was a fresh and exciting approach that felt really unique and I loved how well this kind of system took full advantage of the smartphone's touch screen.

Another unique aspect of X-Tactics is the way it incorporates time and weather. When playing during the daytime on a sunny day, enemies like zombies have Sunburn and are much easier to tackle than if you play at night or on a rainy day when they're stronger. I thought this was another unique and interesting gameplay feature, although it wasn't something that really effected how I played the game. I didn't feel compelled to play at a certain time of day, but I did consider the effect either a welcomed boost or challenging handicap depending on if the effect was in my favour or not.

Missions in X-Tactics are divided into two parts - Story Missions or GPS Missions. Story missions explore the fun adventures of X-Tactics' cast of agents in short conversations between the characters that give context to the missions they're used in. Because of the small length of these pre-mission conversations, the story is fairly light in depth but what's lacking in depth is made up for with lots of quick and amusing humourous banter from the eccentric cast of characters. Every character is a little quirky in their own way, such as Goicci the alien who randomly sprouts Italian phrases like 'Mamma mia!' or the ever so feisty opera singer-turned-agent Astrid and her pet panda KuKu who just so happens to be assassin trained. All characters are complemented by really nice visual character designs that perfectly suit the game's aesthetic and their individual personalities. I usually prefer a deeper story for my RPGs, however I found the shorter scenes charming and better suited to a handheld device since I was usually playing the game on the go.

There's a full party of characters to unlock and enough Story Missions in X-Tactics to amuse those playing the game, especially when you count the extra story missions included in the regularly updated Event Missions. GPS Missions can also be played, which utilize the smartphone's location to generate missions, sometimes including special event missions. Some of Event Missions cost in-game Cash, which can usually be earned from missions, signing in regularly or as a reward for watching small video clips (usually ads for other games). Event Missions give you a chance to try extra characters that can be purchased with X-Coin, the far rarer in-game currency. X-Tactics is playable without paying any money since the app is free, but characters featured in events tended to be Premium Agents, which required spending X-Coin. As of recently, X-Coin can be obtained from GPS Missions or bought with real money. Since X-Coin is uncommon enough that I didn't find any in my time playing, purchasing some of these extra agents may be challenging for those who want to play the game entirely free. However, I do like that it's an option rather than a necessity to pay money for in-game extras, but I hope that more free agents (or ways to win them) are added in future.

My time playing X-Tactics was 90% bug free, which was great since most of the time I played I could enjoy the game without issue. In fact I only encountered my first bug a few days ago after a recent update, specifically a bug that caused a description box to stay on the screen longer than it should have. I'm not too worried about this bug sticking around though, as the game noticed and reported the problem itself. Since X-Tactics is being actively supported with updates and extra missions, I'm confident this shouldn't be an issue for too long and as it was my first error within 6 or more versions of the game (I played between version 3.8 to 4.4), I would still say it's a mostly bug-free experience.

X-Tactics' unique spin on RPG mechanics and it's quirky characters make it a standout mini-RPG for mobile devices. The addicting thrill of putting boosts on my attacks and the fun humour made it an enjoyable experience that had me excited to play it every time. Since the game is regularly updated, I'm excited to see what other eccentric characters and challenging levels will be added in the future. X-Tactics is a great, innovative experience for anyone looking for deeper style of gameplay on smartphones and fun, tactical RPG missions on the go.

Score: 8/10
With it's unique gameplay and colourful character banter, I really liked the way X-Tactics gameplay blends genres into something original. I can't wait to see what's added in the future (and to get KuKu into my party)!

X-Tactics is available on iOS and Android for free!
Click here to find it on iOS and here to find it on Android.
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Will you try X-Tactics? And if you have, what did you think?
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Notes: In the interest of transparency, information about this game was sent to me for review consideration, but I can promise this review 100% honest and written without bias.
Also, smartphone games are regularly updated and changed. My opinions about this game are based on the condition of the game at the time this review was released and may not cover any future important changes to the app.