There was a time when smartphone JRPGs meant something to me. Whether it was being able to have a free, immersive experience with me on the go or having something to play when I didn’t bring my portable consoles out as much, smartphone games were a part of my life in lunch breaks and train trips and I was pretty addicted to certain ones like Final Fantasy Record Keeper. As much as I enjoyed these experiences, I fell out of them sometime last year when I became overwhelmed with the amount there were to play and started bringing consoles like my Vita and Switch out with me more in preference of bigger experiences with a concrete beginning and end, despite still enjoying them from time to time. I’ve still kept smartphone games on my phone though, as they’re still enjoyable for their collection systems, bite-sized stories and gameplay tributes to console games I love just in pocket form, so here are some smartphone games I used to play that as I play more big experiences I sometimes wish I could go back to.
Friday, 25 May 2018
7 Smartphone JRPGs I Wish I Had More Time to Play
There was a time when smartphone JRPGs meant something to me. Whether it was being able to have a free, immersive experience with me on the go or having something to play when I didn’t bring my portable consoles out as much, smartphone games were a part of my life in lunch breaks and train trips and I was pretty addicted to certain ones like Final Fantasy Record Keeper. As much as I enjoyed these experiences, I fell out of them sometime last year when I became overwhelmed with the amount there were to play and started bringing consoles like my Vita and Switch out with me more in preference of bigger experiences with a concrete beginning and end, despite still enjoying them from time to time. I’ve still kept smartphone games on my phone though, as they’re still enjoyable for their collection systems, bite-sized stories and gameplay tributes to console games I love just in pocket form, so here are some smartphone games I used to play that as I play more big experiences I sometimes wish I could go back to.
Friday, 18 May 2018
Review: Persona O.A.'s Gameplay (iOS/Android, Japanese)
When Persona O.A. was initially released as a part news and game app, its news features were all in tact and its gameplay ones were mostly missing. Fast forward to now and its gameplay features are all in, with dungeons to crawl, its first dungeon event and Persona 5’s wonderful characters available to spend time with in brand new story events. As a game, Persona O.A. condenses the Persona 5 experience into one that is very quick and easy to open up if you have a spare minute on the go, albeit sacrificing some of its console game immersion in the process. But if you prefer to have smartphone games that are easy to manage like I do, Persona O.A.’s condensed version of Persona 5’s relationship building and monster collecting may be worth your time if you can get past the language barrier.
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Review
Friday, 11 May 2018
JRPGs I Played in April 2018
April was a very focused month of JRPG playing for me. I managed to beat two decent-sized JRPGs in series that are new to me largely thanks to not straying much from them, which makes for a somewhat shorter video but means I completed two JRPGs, which is pretty satisfying. I did fit in a couple of extra things though, with my addiction to Xenoblade Chronicles 2 needing to be catered to and my daily Persona O.A. sessions exploring its recently added gameplay keeping my Persona 5 urges at bay. So although it’s not as many games as usual, here are all the JRPGs I played and got really into in April.
Friday, 4 May 2018
Review: Yakuza 6 (PS4)
I never thought I’d be playing a game called Yakuza for the story, but Yakuza 6’s well-written story and characters made this experience a stand-out in JRPG stories this year so far. With an activity-filled open world and satisfying action combat with familiar stat-building systems, these things ended up being the cherry on top of a story that kept me coming back for more with its deep and emotional look into its tough characters that always had multiple sides. I thought this experience would just be a bunch of fights and open world exploring before I played it, so I’m pleasantly surprised that it ended up having a deep story that hooked me in from start to finish and with many of its side activities and stories still left behind, I’m glad its great demo convinced me to try this deep and interesting world.
Friday, 27 April 2018
How Yakuza 6’s First Hours Pleasantly Surprised Me
I don’t know about you, but when I think of the JRPG genre, the Yakuza series isn’t one of the first that comes to mind. Before that are usually the many fantasy games with deep stories, combat and worlds that the genre is widely known for, such as Final Fantasy and Persona, so if you haven’t tried the Yakuza games, you may be surprised to hear that Yakuza shares more in common with them than you think. When I downloaded Yakuza 6’s demo and played its first few hours, I expected to be running around in an open world, running into fights along the way in a plot with a rough tone but what I didn’t expect was a moving emotional story that can rival some of the big current JRPG stories well. Combined with JRPG systems and a big world, Yakuza 6 is a JRPG that appealed to me way more than I would have expected and has completely drawn me in with its well-written introduction to its story.
Friday, 20 April 2018
Review: Atelier Lydie and Suelle: the Alchemists and the Mysterious Paintings (Reviewed on PS4, also on Switch and PC)
As a Slice-of-Life JRPG, Atelier Lydie and Suelle brings something different to the JRPG genre. It focuses on collection and synthesis as its main mechanics, partnered with a light-hearted story that managed to turn what could be a sad story about two girls without a mother into one with plenty of humour and lively characters that make it standout from other JRPGs. Although its pacing felt a little slow at times, Atelier Lydie and Suelle’s deep synthesis systems and fun story made it an experience that was pleasant to play and with lots of side events still waiting for me, there’s plenty to do in this fun, collection-based JRPG.
Friday, 13 April 2018
4 Reasons Why Xenoblade Chronicles 2 Is So Addictive
As someone who started out Xenoblade Chronicles 2 completely new to the Xeno franchise, I had no idea I’d get so hooked by it. I usually dive deep into games with social elements like Persona 5 and Blue Reflection, both being games that I’ve actively decided I want to put the time into platinuming and thus expected myself to be playing in my spare time. Instead, I’ve found myself every time I’ve had free time wanting to pick up Xenoblade Chronicles 2 to chip away at something, whether it be quests or filling affinity charts, and wanting to dive more and more into its world. I definitely enjoyed Xenoblade Chronicles 2 a fair bit but I didn’t expect to be as into it as I am, so with this thought in mind, here are some reasons why I think Xenoblade Chronicles 2 has kept me hooked on it months after its release (and why you might still be too).
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