Showing posts with label 2018. Show all posts
Showing posts with label 2018. Show all posts

Friday, 14 December 2018

Review: Persona 4 Dancing All Night (Reviewed on PS4 via the Endless Night bundle, also on PS Vita)


When Persona 4 Dancing All Night was announced back in 2015, I was so excited. That excitement led me to buy it in Japanese right when it came out because I was worried if we’d see a localisation announcement and while I couldn’t understand the story parts much as I was a total beginner at Japanese at the time, I played all of the songs and unlocked everything enough to get the Platinum trophy, despite pretty much not knowing any of its story and just enjoy its dancing fun in the Vita version.

With the recent Endless Night collection including the Persona Dance games for Persona 3, 4 and 5, this seemed like the perfect opportunity to get to know the wonderful remixes of the songs I loved from Persona 4 and the Vita version all over again while finally getting to know its story too and after spending almost 15 hours with it, I’m glad I did. The twist on Persona 4’s world and story with an Idol mystery was a great way to see the charming characters from the original paired with some new favourites, and seeing the high quality visuals on PS4 with snappy load times and sharp visuals in its rhythm game moments made the quality of this Persona Dance game feel not far behind the newer releases. If you’re looking to experience a different mystery with the Investigation Team alongside fun new characters and involved dance mechanics that feel just as good as its more recent editions, Persona 4 Dancing All Night is well worth it for fans of Persona 4 and rhythm games, and with it being such good value in the Endless Night collection on PS4, it’s an experience that Persona fans who like more story mixed in with their rhythm mechanics can enjoy experiencing in its best form yet.

Friday, 12 October 2018

JRPGs I Played in September 2018


When thinking about my JRPG time before and after September ended, one thing was always for sure: I was going to play Dragon Quest XI. And thankfully I did, with a majority of my playtime for September being dedicated to it, although I did find a little time to try a couple of other things, such as the DLC for the ever addictive Xenoblade Chronicles 2. While it’s a shorter JRPGs I Played addition, September wasn’t lacking in gameplay time since I found myself taking time to appreciate detail in the well thought-out world’s I played through that really made me love everything I played. So in a true month of quality over quantity in my JRPG time, here are the JRPGs I Played in September.

Friday, 5 October 2018

Review: Torna, the Golden Country - Xenoblade Chronicles 2 (Nintendo Switch, DLC/Standalone)


Whether you want to think of it as DLC or as a standalone game, Torna, the Golden Country captures some of the best parts of Xenoblade Chronicles 2 in a small, but still content packed form. Its prequel story to Xenoblade Chronicles 2 serves well as both as something that gives more insight into the world and history of it, but also as its own complete story, featuring its own new characters alongside ones that had development that helps me properly understand them as characters. Beyond that, Torna, the Golden Country also boasts the great quests and blade development systems that made the original game so addictive and the way some of these quests tie into the story and character development made doing them feel very rewarding and the world richer for it. As an expansion on an already great world, Torna, the Golden Country feels like more than just DLC with its 20 hour story campaign and with plenty left to do after, it’s a perfect addition to enrich Xenoblade Chronicles 2’s world while standing more than well enough on its own.

Friday, 7 September 2018

JRPGs I Played in August 2018


As expected, August was a pretty free month for JRPGs. I didn’t pick up any new releases, although I did manage to find the time to try newer experiences in demo form and left each one feeling fairly positive. I also kept true on my promise of playing Persona 2, found a new IP I’m super excited to learn more about and rearranged my gaming time a little to help me enjoy JRPGs even more and as much as possible going forward. While August wasn’t full of releases, I had no shortage of things to play in my JRPG time, so here are all the JRPGs I played in August.

Friday, 8 June 2018

JRPGs I Played in May 2018

As much I enjoyed playing video games in May, my gaming time in May mostly didn’t go how I expected it to. I started my month playing two portable Persona games as I’d planned to, although not as much as I wanted to. Then I played Little Witch Academia: Chamber of Time and was much more mixed about it than I expected to be. Thankfully at the end of the month though, I had two games that caught my attention in the right way and put me in good JRPG spirits going into June. So although I only played a few games this month compared to other months again, here are the JRPGs I played in May.

Friday, 11 May 2018

JRPGs I Played in April 2018

April was a very focused month of JRPG playing for me. I managed to beat two decent-sized JRPGs in series that are new to me largely thanks to not straying much from them, which makes for a somewhat shorter video but means I completed two JRPGs, which is pretty satisfying. I did fit in a couple of extra things though, with my addiction to Xenoblade Chronicles 2 needing to be catered to and my daily Persona O.A. sessions exploring its recently added gameplay keeping my Persona 5 urges at bay. So although it’s not as many games as usual, here are all the JRPGs I played and got really into in April.

Friday, 9 March 2018

Review: Sword Art Online: Fatal Bullet (Reviewed on PS4, also on PC and Xbox One)


It’s not every day you find a JRPG heavily rooted in anime and third-person shooting with a clear Freedom Wars influence, but Sword Art Online: Fatal Bullet delivers this in its own way in this gameplay heavy experience. Taking third-person shooting mechanics and adding in JRPG ones with leveling and stat-boosting, Sword Art Online: Fatal Bullet’s challenging hunts and quests tell the story of this gun-filled MMORPG from Sword Art Online’s second series, but with interesting new characters that make its own story accessible to both newcomers and fans of the show. It might not be the biggest world to explore, but with endless customisation in both appearance and gameplay style, and an interesting story that ended a little too soon, Sword Art Online: Fatal Bullet’s shooting filled world managed to both be pretty fun to play and make me care about Sword Art Online’s world more.

Friday, 9 February 2018

JRPGs I Played in January 2018


January was a very good month for JRPGs and also a month where I had to quickly accept that it would be impossible to play everything. After all, I started the month on the tail end of December’s Xenoblade Chronicles 2, and while I had a solid game plan in the form of Digimon Story: Cyber Sleuth - Hacker’s Memory for January, various experiences from betas to demos to indies kept popping up and all I could do was try stick to my plan while playing what I could in between. I did manage to try a lot of the experiences I wanted to try in January for varying lengths of times and feel positively about most of them, so here are all the JRPGs I Played in January.

Friday, 2 February 2018

Review: Digimon Story: Cyber Sleuth - Hacker’s Memory (Reviewed on PS4, also on PS Vita)


Digimon Story: Cyber Sleuth - Hacker’s Memory is both new and a return to what some may know from the original Cyber Sleuth game. It’s new with its own unique and fleshed out story that is set on a familiar backdrop to anyone who played the last game. It features the same monster collecting system that was already great with a few new digital faces that fight with a both an old and new exciting battle system, all to a cool electronic soundtrack that has been remixed more than it’s been recomposed. But if you’re anything like me and have been looking for an excuse to return to Cyber Sleuth somehow, Digimon Story: Cyber Sleuth - Hacker’s Memory makes it well worth it because despite its familiarity, what it adds in both story and gameplay takes an old game and makes it better.

Friday, 26 January 2018

DLC Review: Episode Ignis (Final Fantasy XV DLC, PS4/Xbox One/PC)


As DLC tied to my favourite character of Final Fantasy XV and two satisfying previous DLC episodes, I had high expectations for Episode Ignis’ story. As expected based on the last two Episodes, Episode Ignis gives unique fighting mechanics to Ignis to suit his fighting style and reveals what happened in a part of the game he was absent. Unique to Episode Ignis however is a special Extra Verse portion that puts a new twist on big moments of Ignis’s story that had a fan of Ignis and XV’s core story like myself captivated in all the right ways. Delivering the kind of quality expected from the last few DLC chapters coming to XV, Episode Ignis mostly delivers and is a story chapter that fans of Ignis and Final Fantasy XV won’t want to miss.

Friday, 19 January 2018

7 Things I Learned More About In Lost Sphear's English Demo


When Lost Sphear’s English demo appeared on PSN, I initially made the assumption that this was just the English translation of the Japanese one I’d already played, so I put off playing it for a little while. When I finally got to it, I realised I was very wrong and that this demo not only showed a new area in Lost Sphear, but also expanded upon a few things I liked about it in the Japanese one. Most importantly, the new Lost Sphear demo did its job of getting me even more curious about it, so here are some things it expanded upon in the demo that makes its world and gameplay seem even more interesting.

Friday, 12 January 2018

JRPGs I Played in December 2017


When playing a big open world JRPG both at home and out of the house, it’s hard to imagine playing much else during the month. My December JRPG time was full of the two releases I intended to fill it with and not much else on the side, apart from finishing my November JRPG .hack//G.U. Last Recode and the very occasional stray into other games I’ve put to the side during my open world journey with Xenoblade Chronicles 2. With it being the holiday season in December though, it felt good to sink my teeth into a big open world and get immersed in mostly one game before a year full of new ones, so here are all the JRPGs I Played in December to round off 2017.

Friday, 5 January 2018

My 3 JRPG New Year Resolutions for 2018


Since 2015, it’s been my own tradition to make a few JRPG resolutions to improve my gaming life for the year ahead. I do this to encourage myself to play the experiences I think I don’t have time for and to finally catch up with any JRPG urges I had throughout the previous year that I didn’t take the time to cater to. These resolutions always come with mixed levels of success, but they always help me improve my gaming time and are a fun way to start planning what I want to play each year. While keeping up with new releases is a challenge in itself, there are a few things in my JRPG life I’ve been wanting to do since I found some new things I liked last year and also things I’ve been wanting do for a while and never got around to. With those things in mind, these are my three JRPG resolutions for 2018.

Thursday, 4 January 2018

The Results of My 2017 JRPG New Year Resolutions


Last year, I tried to make my JRPG Resolutions more realistic. I was over ending the year with a bunch of Resolutions I didn’t end up having time for, so I tried to be a little smarter and just do three. In hindsight, I ended up doing an unofficial resolution that I wanted to try keep up with new JRPG releases as much as possible in 2017 and I did that very well. However it also took a bunch of time away from my intended resolutions and while I think I had more success overall than failure for my 2017 JRPG Resolutions, I didn’t end up with the 100% completion I hoped for. In any case, I’m thankful for these resolutions that encouraged me to go deeper into at least one of my favourite JRPG franchises and fully completed or not, I’m happy to take what they taught me about my gaming time into 2018.